Designing systems that
reduce friction.

Designing systems that
reduce friction.

Designing systems that
reduce friction.

Product designer building coordination systems.
Background in cinematography.

Product designer building coordination systems.
Background in cinematography.

How I think

Systems over screens

I design underlying logic first. Interfaces are expressions of structure, not decoration.

Clarity over noise

Complexity compounds.

Removing friction compounds faster.

Product over pixels

Design earns credibility when

it ships and survives real use.

What I do

Product Direction

Turning ambiguous problems into structured,

testable product decisions.

UX Architecture

Designing flows, states, and

rules before visual execution.

Interaction Design

Crafting behavior-driven experiences

grounded in system logic.

Design × Engineering

Working closely with developers

to ship production-ready solutions.

Beyond product

Outside of building digital systems, I spend time in motion -
snowboarding, mountain biking, exploring cars, and studying cinema.

My background in film continues to shape how I think about rhythm, tension, and clarity.

Outside of building digital systems, I spend time in motion -snowboarding, mountain biking, exploring cars, and studying cinema.


My background in film continues to shape how I think about rhythm, tension, and clarity.

If you scrolled so far, you are a real one ;)

©Gert Tali 2026

If you scrolled so far, you are a real one ;)

©Gert Tali 2026

If you scrolled so far, you are a real one ;)

©Gert Tali 2026